Press SPACE, W, ↑ or tap to jump. Hold to keep hopping the moment you land.
Land on glowing blocks. Never touch a spike — and never slam into a block's side.
Hit a boost pad to launch sky-high.
Grab orbs for SHIELD or WINGS (a mid-air second jump).
On VOID RUN, orbs also include MAGNET (pulls nearby orbs to you) — plus SHIELD and WINGS.
Reach 100% and dive into the portal — it throws you up into Platform Mode.
STAGE 1 is Classic 1 into Chamber 1. Clear Chamber 1 to unlock STAGE 2 (VOID RUN into Void Forge). Playing Stage 1 through continues into Stage 2 content on the same run. Steer in the climb with ← → (or A / D) and jump with SPACE.
Clear Chamber 2 (Void Forge) to unlock STAGE 3 · INFINITY — Twin Pulse dual-rhythm runner into a bright cube takeover and autopilot finale.
New here? Run the interactive tutorial — full Stage 1 + Stage 2 (runner and climb), and nothing can kill you in it.